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	cft_Gunfire by chakapoko maker

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Update history:
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2004/04/04
- Added waypoints (BOT for ctf(and perhaps team match))
- Added regenerates around the red flag
- Fixed a bounce wall at the back of the blue gun
2004/03/31
- First release (rough but playable)


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Features:
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 BOT support
 functional artilleries (good for a mortar fan)


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Install:
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 put the .PMS file into "soldat\Maps"
 put all of scenery images(***.bmp) into "soldat\Scenery-gfx"


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How to use an artillery:
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 1. have a nade
 2. set you in front of the yellow poly
 3. measure the angle of firing
 4. throw a nade as a shell
 5. so fun

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How to make an artillery:
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 With MapMaker, make and set a poly as "Only bullets collide". It's done.
 You would have to test what triangle is good for the trajectory of an artillery shell many times. In my experience it needs to be made bigger than a player. Tweak it.


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Thanks to:
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Michal Marcinkowski for making the great game, SOLDAT
Meitzi for making MAP EDITOR PROFESSIONAL
Administrators of the soldat forum for having the community
All of soldat server admins for giving us a battlefield
Kairi for making the awesome MOD
A guy who made "Old store.bmp"(I forgot which map has the scenery)

and soldat players