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                                    RatBoy's Soldat Maps
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File Details:

Game:                Soldat (www.soldat.pl)
Game Version:        1.5.0
Game Mode:           DeathMatch - PointMatch - RamboMatch - TeamMatch - Hold The Flag
Map Name:            WarJungle
Version:             Retail 2.3
Building Time:       About two months.
Release Date:        April 27, 2009
Author:              Pablo "RatBoy" Ciamarra
E-Mail:              ratboymaps@gmail.com
Editor:              Soldat PolyWorks 1.4.0.17
                     (http://www.soldatforums.com/index.php?topic=174.0)
Player Amount:       6-10
Description:         A large and open full of life jungly map, it has a lot of platforms
                     and places to get shot from.

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Additional Credits:

Scenery:
- "Light Scenery Pack" by SERIAL KILLeR (www.skmods.tk)
- "Vegetation Scenery Pack" by VirtualTT (virtualtt@gmail.com)
- Animated torches and water by zakath's (zakath@hhcrew.net)
- Rocky backgrounds by myself.

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Map's Story:

 This jungle was in fact, the first set for the action movie Predator, but it was replaced
by a better and bigger one. The movie was a hit but the old set was nearly forgotten, until
one day a janitor had the idea of renting it for Deathmatch, wich made him really rich and
the set was usefull once more, now dreadfull battles take place there.

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Developer Notes:

- This is my second ever map, wich I'm very proud of how it looks like and plays like.
  This could be probably the last version, thanks to VirtualTT's pack I've improved a lot
  the detail on this map and added a few other features.

- Nobody is perfect. This map could have and probably has bugs, either graphical or of
  gameplay. If you happen to spot any bug, regardless how insignificant it may be, you're
  welcome to send a notice to my mail so I can fix it in a future version. Thanks.

- All my levels can be found at: - The official Soldat Forums (www.soldatforums.com)
                                 - Soldat Mappers League (http://sml.u13.net)
                                 - The Soldat Mapping Showcase (http://yossi.jrgp.org)
      
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Instalation:

Unzip directly to Soldat main folder.

Manually:
Extract "WarJungle.PMS" & "htf_WarJungle.PMS" to the folder "Soldat\Maps\".
Extract everything in "Scenery-gfx" to the folder "Soldat\Scenery-gfx\".

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Version History:

Beta 2.0:
- Fixed bridge errors.
- Added more detail in objects.
- New sniper post.

Beta 3.0:
- Fixed lots of colliders problems.
- Reduced the amount of polygons.
- Fixed bad placed scenery.
- More bridge errors.
- Corrected many grafical problems.
- New boxes and obstacles in many places.

Beta 4.0:
- Fixed Many errors.
- Even more detail and scenery.

Retail 1.0:
- Added bot waypoints.
- Fixed many collision and graphical bugs.
- New texture and sky color.

Retail 1.1:
- You can notice the huge graphical difference.
- Lots of bugs fixed, the bridge has no problems now.
- New platforms to help reach the high left platform.
- It rains!

Retail 2.0:
- Warzone is now called WarJungle (Really big and important change).
- A lot of graphic detail, new scenery, better polygon work and more shading.
- Some bugs fixed, specially jumpy polygons.
- Entities and respawn points replaced for better gameplay.
- Hold The Flag version added.
- Bot waypoints improved.

Retail 2.1:
- Thanks to the comments in the Soldat Forums, I've improved the gameplay by adding
  underground lanes in the dead-ends.
- Added dark-emo clouds at the top, now that rain has a meaning.
- Removed the huts, they were ugly.
- Adapted waypoints to the new lanes.

Retail 2.2:
- Added a jungly background on some parts.
- Fixed some minor graphical thingies.
- Added team spawn points for all four teams.
- Rebalanced entities for both game modes.

Retail 2.3:
- Fixed a high amount of polybugs.
- Removed wasted polygons.
- Detailed everything a little better.

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Copyright & Permissions:

Soldat by Michal Marcinkowski. (www.soldat.pl)

This level is copyrighted by Pablo Ciamarra 2003-2009.
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other
electronic medium that is sold for money without my explicit permission!

You MAY use this map's textures as long as you give credit to their respective authors,
including original readme files.

If you have a mapping website, and you want to upload this map in it, or if you're
making a map pack and want to include this map, you're totally free to do so. Always
remember to include all files unmodified. Especially this readme file. Also let me know
about it so I check it out ;)

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