ctf_Emaciateism
Author's Description
Allright, been a while since I released ctf map last time. I've been doing this map for a while now, wanted it to be perfect, still only thing missing there is waypoints. It's kind of like ctf_laos, theres alot open space in middle, but when you go to bases it gets a bit tighter. Graphix are little bit complicated. I wanted the bases look kind of flat unlike the middle area. Gameplay will be really fast, you can run to other's base in like 5-10 seconds, so it will be best for 2v2 or 3v3 matches. I haven't tested the map in action yet so I'd like to have it to be tested somewhere :) Enjoy!
Details
- Date uploaded: 02/12/09 @ 09:31 AM
- Date revised: never
- Gametype: CTF
- Waypoints: Yes
- Average Rating: 4/5 Stars
- Overview Link: https://tms.jrgp.org/2010/?overview=1070
- Download Link: https://tms.jrgp.org/2010/?download=1070
Statistics
- Total downloads: 75
- This week: 0
- Overview hits: 131
Ratings / Comments (2)
Written by As de Espada on February 24, 2009 @ 07:01 PM
good map, I thought it was made only with default scenerys... those backgrounds scenerys kinda lagged my pc
gameplay should be nice, the only thing I would change is the upper spawn, make their tunnel half the size.
Written by As de Espada on February 25, 2009 @ 12:19 PM
ahh! one thing that helps processing, is to make all the unreacheable polys DC, you have a lot of them
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