tw_Plateau
Author's Description
I looked at tw_Bridge and thought it was nice with a flat area in the middle, with two flanking bunkers on each side. The nice thing about it being those constantly moving and running battles that takes place in between the two buildings. I wanted to keep that kind of gameplay, but I didn't want snipers and campers to sit down and relax before they'd passed the middle of the map. Therefore I thought of the idea to build the bunkers at lower altitude than the (somewhat) plain battlefield in the middle. That way it wouldn't be possible to really achieve something by camping until you'd succesfully reached the enemies' side. The only kind of landscape I could think of that had that kind of shape was a plateau ( http://en.wikipedia.org/wiki/Plateau ), which is the reason for the name of my map. To make it both climbable and a good place to camp for the dominating team I had to do some adjustments to the natural shape of a plateau, wich concluded in a cavelike cliffside and a dug out bunker type of stairway. I'm quite happy with it myself, considering that I didn't really have a clue at the start how I would make a good plateau shape in Polyworks. Then I just made the rest of the map pretty much by imitating the things I liked from other TW maps. I hope you'll like it as much as I do.
Details
- Date uploaded: 12/19/11 @ 05:33 PM
- Date revised: never
- Gametype: Trenchwar
- Waypoints: No
- Average Rating: not yet rated
- Overview Link: https://tms.jrgp.org/2010/?overview=1655
- Download Link: https://tms.jrgp.org/2010/?download=1655
Statistics
- Total downloads: 114
- This week: 0
- Overview hits: 115
Ratings / Comments (0)
None to speak of.
Rate / Comment
Must be logged in.