ctf_Towers
Author's Description
by As de Espada and erMel this is our first 5x5 map It's our first attemp to multitexture as well. Playing on it is fun ^^ new version! map is cleaner and a little smaller
Details
- Date uploaded: 12/30/07 @ 12:56 AM
- Date revised: 08/09/09 @ 11:03 PM
- Gametype: CTF
- Waypoints: Yes
- Average Rating: 4/5 Stars
- Overview Link: https://tms.jrgp.org/2010/?overview=570
- Download Link: https://tms.jrgp.org/2010/?download=570
Statistics
- Total downloads: 367
- This week: 0
- Overview hits: 715
Ratings / Comments (4)
Written by Zizarz on December 31, 2007 @ 11:36 AM
Nice textures and pretty shades, really fun 5/5.
Written by Mr. Domino on January 01, 2008 @ 02:06 PM
Layout is a bit simplistic though it has no polybugs, at least any major ones which I can tell. The split entrances/exits into the castles is needless, and the 3-D-ish perspective on the towers looks a bit odd since you put a straight, forward facing viewpoint on everything regarding of positioning on map and around the player's viewpoint on screen. The scenery is pretty poor outside the castles, namely the trees and flags, but the interior looks nice if a bit too enormous. I like the texture, and it's a nice looking map using default junk. I think the real concern in any CTF-match would be the overall simplicity of the essentially singular route.
Written by SonSukka on October 13, 2008 @ 03:38 AM
As domino said, sceneries are poor, and you didn't rape multitexture enough. Those background castle sceneries with 10/100 opacity looks really stupid if u think with common sense.
Written by As de Espada on August 10, 2009 @ 02:48 AM
new version released!
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