inf_Snow_Z
Screenshots
Author's Description
Finally, after 14 hours of work, I (again) release inf_Snow_Z, mostly based off tw_Rime. In fact, it uses the same texture, the same turret "podium" idea, bunkers (not copy-pasted). It even has the same overload of scenery, without the FPS drop. It's really open, with a little bit of jets, and for the first time an easy map. Bravo can't cap now, compared to my previous Forest which Mr. Domino tested, with Alpha getting owned cause they could not stop Bravo from capping. The zombie casing things in the bravo building was taken from Vice's XomborgUnity without permission. @Vice: Sorry for ripping it. If you don't mind me taking it, thanks alot. I tried to fill up the top of the hill with one of my backgrounds, failing badly and then decided to put a little jeep there. This is one of my few maps which wasn't released on the same day developement started.
Details
- Date uploaded: 03/29/08 @ 11:55 PM
- Date revised: never
- Gametype: Zombie
- Waypoints: No
- Average Rating: 5/5 Stars
- Overview Link: https://tms.jrgp.org/2010/?overview=707
- Download Link: https://tms.jrgp.org/2010/?download=707
Statistics
- Total downloads: 333
- This week: 0
- Overview hits: 548
Ratings / Comments (6)
Written by jrgp on March 29, 2008 @ 11:59 PM
FUCKING SEXY! I love that shading / texture / scenery! GOOD JOB!!!!
Written by Cookiegangsta on March 30, 2008 @ 12:49 PM
Just played it, somehow all the scenery don't show up.
Written by Blue-ninja on April 03, 2008 @ 01:28 AM
It's great, and the one complaint I have is when it's on weaker computers, it tends to drop fps like crazy.
Written by shades on March 30, 2009 @ 01:13 PM
my computer is a weaker computer, but i love it anyway!!
i have found that snow maps are way harder to make, nice job dude!
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